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Panzer corps 2 moscow
Panzer corps 2 moscow









panzer corps 2 moscow
  1. #Panzer corps 2 moscow how to
  2. #Panzer corps 2 moscow update
  3. #Panzer corps 2 moscow code
  4. #Panzer corps 2 moscow series

The 17 new scenarios will have you face the Red Army in some of the largest battles in all of World War II. Here are a few shots from play test games.The Panzer Corps 10th Anniversary is coming soon, and we will start our celebrations with the release of the new DLC Axis Operations – 1942.Īxis Operations – 1942 continues the Axis Operations grand campaign to the pivotal year of 1942. There is a nice range of capabilities between them and none are pushovers, particularly when it is cold. The Soviets also have some very distinct troops with Russian, Siberian, Marines and NKVD troops all represented. There may even be some parachute drops as the Russians used their parachutists on several occasions. Its quite daunting to face Soviet human wave attacks for example! There is going to be a great mix of scenario included that range from meeting engagements, armour thrusts, attacks on prepared positions and crossing frozen rivers into the teeth of the enemy. Trees are now snowy, and roads and buildings are more appropriate for a frozen landscape.įrom a play perspective, this title is again quite different to the ones that preceded it.

#Panzer corps 2 moscow update

Here is an image that was shown in last years update and compare that to the new graphical inclusions. The other change is that we are looking to have dedicated winter features. We have found the current implementation is a little too simplistic, and we have some nice ideas that will hopefully make the code.

#Panzer corps 2 moscow code

We are also looking to change around the frozen penalty code to provide a wider range of issues and outcomes. The previously mentioned changes to artillery will be new. There are a quite a few rule changes being considered to help model these operations. Mike Avanzini’s order of battle and map work has made creating scenarios a lot easier, but there is still a lot of work to do to cover the extended period. About twenty of the forty to sixty scenarios are done and now being actively play tested. This is a big title and we currently have scenarios planned or being tested covering from October 1941 into February 1942.

panzer corps 2 moscow panzer corps 2 moscow

Like the Civil War Battles title, we are making progress on what will become Panzer Battles Moscow. In last years update we showcased the new Panzer Battles map covering the area around Moscow. We will try and update all at the same time and give everyone a sneak peek at some of the upcoming changes.

panzer corps 2 moscow

There are also some changes being made for the current work-in progress Panzer Battles title and they will logically fit into some of the existing scenarios in the Panzer Battles Demo.

#Panzer corps 2 moscow how to

Initial indications are positive, and we have some interesting solutions on how to make artillery to feel more like World War Two era rather than the on-call Modern era equivalents. We are trialling these at corps and army level guns so that the heaviest artillery is not available to every lowly NCO on the battlefield. One of the most promising is the inclusion of spotters for artillery units. We do not want to release upgraded artillery where it may impact balance in previous released scenarios generally. This is not an issue, but we are considering other measures to limit the flexibility of artillery generally. We are now struggling with the opposite problem where artillery units are proving to be extremely effective and causing large casualties if players are not careful. This ‘bug’ was one of the reasons that mortars were so ineffective in game. This issue benefited smaller units such as platoons. ‘Stack-Fire’ was the applicable modifier and instead of only applying when a unit’s strength was 50% or higher than the stacking limit, for indirect fire (only) it scaled down when a unit’s strength was below 50% of the stacking limit. In the Panzer Battles series, the maximum stacking was normally set at either 200 men (Normandy) or 250 (all other released titles). This resulted in units becoming impervious to indirect fire, the smaller they were, the larger the reduction in artillery firepower. We had found an ‘issue’ where artillery scaled up or down based upon the target density in a hex. Probably the biggest change is to artillery. Usually, we delay updates until after a new title is released, but there are several enhancements or fixes that may justify us providing new versions.

#Panzer corps 2 moscow series

Panzer Battles is another series that we may look at for a ‘mid-cycle’ update.











Panzer corps 2 moscow